10/20/2015- Digital Technologies as a Tool


We are currently experiencing a new era in the art world. What was once created using oil paints, chalk, lead, and, other physical mediums, are now being done by the processing power of a computer. Art has moved into a digital age. Like in almost every aspect of our lives nowadays, art is now done on computers.

Like ke in days of physical mediums, artists would find techniques and ways to make their art stand out compared to other’s work. Digital art is the same, artists seek to make their art unique to the next guy’s stuff. I experience it first-hand. I also make art digitally, and we all have similar tools. So you must find a way to make what you make your own.

In the reading, I took particular interest in how digital art is relevant in advertising. We usually don’t think about much behind modern advertising, just that it is annoying and sometimes a hassle. But sometimes, there is a beauty that can be found in modern advertisements. Most if not all of them are done by artists using digital art programs. Many are assemblages of many different images combined to find a new one. Then the final composition is a whole new piece of art in itself. The reading shows us two examples of advertisements, which are both for movies. But the styles are both different. The top is clearly more complex, using scenes from the movie and creating a collage that represents the movie as a whole. The second superimposes several photos over each other to create a sense of depth. With modern digital techniques, such things are achieveable.

Digital technologies are the new tools for the trade. Artists are adapting and creating new pieces of art that hold a uniqueness because of the new techniques they were created with.

 

Artist Statement.

Art… It’s seen as all fun and games until you actually get into it.

Art takes effort. Effort that I’m sometimes not willing to give, but I’ll do it anyway. My art is usually silly and comedic, though when trying to be dramatic, I’ll do so, but sometimes it’ll end up being humorous. I’ll tend to lean towards art that is done by hand. Not really stuff done by mouse-clicks, but rather through the movement of a pen on a surface. Photo manipulation is fun, but creating the photo seems more fun.

Much of what I’ll be creating will tend to be hand-drawn, although this takes time, I enjoy doing it. It’s not me trying to be a “go-hard”, it’s just trying to develop a skill I have outside of class as well. I don’t want to confine what I’ve learned in this class to simply this class, I want it to develop my skills outside of and after this class.

My pieces will tend to be cartoonish, silly, and light-hearted. I enjoy making things that will keep people happy. As I’ve said before, I’m not very good at making dramatic or abstract things. I’m just not very good at making “symbolism” and such. But! Much of my art should have small details that have inside jokes that only I will be able to laugh at. Though, if you understand the references, thumbs up to you.

If you enjoy some fun and silly things, you’ll probably enjoy my stuff. If you don’t enjoy it… well I can’t help you there.

10/13/2015- Animation Reading

A reading known as “Seeing the Brick”.

I found this reading to be particular to my interests. I enjoy animation, and am willing to spend a large portion of my life to learn it. The reading mentions how tedious and time consuming the art form is, and I am not one to argue.

The article is particularly interesting in mentioning the early history of animation, and how it was devalued as an art. People merely saw it as a novelty that could only appeal to children, as many of the applications of animation was for children’s toys as well as for the entertainment of children. The article also mentions the power house that Disney was in the world of animation, in some regards, setting the “standard” for animation to come.

I like how the reading seeks to legitimize animation as its own art form. It describes how some animations hold their own values like traditional movies do. And that the effort and time put into the work should also be taken into account.

The reading also has an unpopular opinion that I seem to share as well. It states that Disney seems to have set the standard for many animations to come. It is actually something I’ve seen firsthand in the art world. Disney has actually seemed to create their own “style” in a sense, and an animation should be held to their standard to be considered “good”.

Despite this, the reading was interesting in my case. As someone that wants to learn how to animate, as well as a history guy, I enjoyed learning about the history of animation, and the many techniques people went through to get to where we are today with animation. I like how there are many different types of animation; types that aren’t even related to film or TV, yet accomplish the same goal: to make it seem like a picture is moving.