Author Archives: lpham
SlideShow comments
For my slide show entitled “laugh&love” I took a contemporary and minimalistic approach to presenting photographic pieces. I think the simple inferface is easy for the audience to learn and utilize. I think I should have added more scenes interactions between scenes to make it a bit more interesting. I did accomplish my goal of sticking to the minimal route and learning more about ActionScripts and the way each script interacts with one another while disguishing between ActionScript 2.0 and 3.0 and their incompatibility.
I loved Jennifer Moy’s “Where am I” flash scenes. They were simple yet very interactive and complex at the same time. Her interlocking of scenes was very interesting to observe, also the additional work she did by creating different interfaces to suit every audience. I feel like her use of interlacing scenes grasped the attention of the audience, and I’d like to use that for my own final.
“Anime is not a serious art form.”
Contrary to the statement above; anime is and can be considered a serious art form. Art is revolution; a form that diversifies itself from the existing, lending itself to imitation. Anime influences can be found anywhere in our day, from television, Internet, and merchandising, even in fine art galleries. It has reached the world with its multitudes of structure and genre. The Japanese art variety created a new way to view traditional art. Anime is most definitely a serious art form by the transformation and reformation it has created in our world. Continue reading
Love&Laugh
Click here: Linda Pham slideshow, Love&Laugh
Slide Show Site
— http://www.kensiegirl.com/collection is a flash based website with a slide show displaying fashions. It was nice to see a designer using tons of scripts and scenes to make this slideshow stand apart from the rest and displaying their flash knowledge. The design and the idea of the website seem to go hand and hand, images, typography and all. Though, a major drawback may be that sometimes too many scripts, images, and colors can be a huge distraction rather than a benefit to the viewer. Not to mention the fpr of the scenes, I felt as if I stared long enough I’d get a seizure. If the designer made better use of the scripts and the visuals, I think the slide show would have been pleasant to look at. Otherwise, I think it was a wreck. As for my project, I stuck to a minimal and functional design scape, and basic scene transitions.
Good vs. Bad Flash Headers
While browsing, I stumbled upon http://www.holdsworthdesign.com/ which has an excellent header design, both interactive and aesthetic. The header lays out all necessary links for the user. There is thorough thought put into the design of the website, and it goes beyond the typical columns and hex colors. Unlike the examples below, HoldsWorthDesign’s website composition uses the flash header to benefit the user and the boost the html layout itself.
http://www.uniqlo.com/us/ has a very uniform, simple and practical use of a flash banner. Upon clicking the “Swap Image” control, we can observe the latest outfits and trends of the brand. It is not overwhelming and compliments the rest of the website design. It is slightly plain and does nothing to boost the simple html format.
http://toytokyo.com/ is another example of a mediocre/poor use of a flash banner. It is practical and well designed with coordinating illustrations but fails to fit in with the website itself primarily due to the use of different gray hues, the banner seems to be a cooler gray whereas the website modules are of a warmer gray. This is a case where the web master may have decided that having a good looking banner is an excuse to stray from designing the rest of the site.
MAD – Second Lives: Remixing the Ordinary
The Museum of Arts & Design at Columbus Circle with its “Second Lives: Remixing the Ordinary” thematic exhibit features 40 contemporary artists from a variety of countries who renovate discarded, everyday, or valueless objects into unexpected forms of art. The works created from puzzle pieces, aluminum bottle caps, spools of thread, buttons, combs, tires, gun triggers, hypodermic needles, old eyeglasses, silverware, ceramic plates, and telephone books, among other manufactured and mass-produced objects were showcased in highly extraordinary ways through the eyes of the artists. Each piece conveyed a relationship between the part and the whole, when one observes a single item it seems rather ordinary and holds very little meaning, but when it is composed in a collage among others of its kind, a story begins to unfold. Mundane pieces make up the significant whole. Continue reading
Interface Project
DirectGov
http://actonco2.direct.gov.uk/index.html
While browsing I found this interesting flash animation educating people in the UK about CO2 gases. It provides information on how to calculate one’s CO2 footprint and provides steps to help decrease climate change locally and globally. The interface poses a 3-dimensional image that looks as if the viewer were gazing through a fish eye lens. It shows a neighborhood of houses composed of electrical appliances that contribute to global warming. There are options to calculate “your home”, “your appliances”, and “your travel”, each option allows the user to enter his typical usage and the amount of CO2 that person is emitting to the atmosphere. It then shows simple ways to bring reform to the environment. Overall the site is aesthetically pleasing and its easy to use interface allows access to just about anyone who has access to the internet.
I did however noticed some faults in the animation. The lower left corner shows a duck swimming in grass, or there isn’t much contrast between a pond and the grass beyond it.
I believe this website works well in informing the public of environmental issues occurring locally and perhaps even internationally due to the interest it can stimulate just by having people view the cartoon like world and realize the relation it has with the world we live in.