How to model a classical column (Doric Type)…

I decided to make another video which demonstrates how to use Sketchup to make a model of a Doric Column…

If anyone is interested in Architecture, Engineering, 3D Modeling,  or Design…comment with questions and i will try to answer as many as i can to the full extent of my knowledge…

Enjoy the demo…

10 thoughts on “How to model a classical column (Doric Type)…”

  1. Im thinking of making videos of how to use Solidworks for advanced modeling and simulation…
    Imagine being able to design a simple robotic system… Lets say a system that does the following:
    A robotic arm which will move on a rail and have 3 different sensors embedded in the center of the grapple (4 finger hand for getting a grip on a given object), a camera which will take pictures of objects and run it against a database of pictures of objects to determine what to do with it… A magnetic sensor which will determine of the object is made of metal or not… And an ultrasound sensor which will probe the item for content. If the object is a vegetable, then the ultrasound sensor will pick up on the water content and the camera will tag that item as a potential vegetable…
    The actual process that this system is designed to do is the following…
    Lets say you go to your supermarket or grocery store and but all kinds of food, beverages, canned goods, etc.
    You bring it all home but want the robot to unpack and organize your purchase…
    So you dump all of that stuff on the table and the robotic arm will move and scan every single item and categorize it with different attributes and tags. And then based on a combination of different tag and attributes, a logical component will be executed by the robotic arm…
    So here is an example…
    You have a can of soup…
    1. Picture is taken and compared against a database of images of different stuff… It figures that the item appears to be a can of something with a probability of 93%.
    2. The magnetic sensor confirms that the item is made of metal. So the previous assumption of 93% confidence is reinforced and the over all probability of the item being a can is boosted to 99%.
    3. An ultrasound is shot at the can and it penetrates the skin and the response is that it really is metallic and contains water on the inside… So the probability of it being a can of soup is very high.
    The logical controller processes all these variables and tells the robotic arm to execute procedure “X1092” (just a random name for a function, it can be called anything you want). X1092 stands for the following… Pick up the item, move it some distance on a certain direction or directions and then release… So essentially if the table is not far from the fridge and the robotic arm had the length to reach the fridge, then it can physically stock your fridge with food automatically…
    So many things today are manufactured by robots, its hard for me to imagine when people were actually working on assembly lines instead of robots…Actually many still do today all over the world… Its such a boring job, i would go insane withing a week, if not sooner…
    Using the fundamental process that i describe here you can design any robotic system… Actually any and all… Yes, programming can be a pain… Building the damn thing is complicated too… But if you can design the entire system in a simulated physical environment and then produce all the instructions and documentation, then you can send it to a company which will make the darn thing for you… After you get it, you can program it to make copies of itself… Pretty neat…
    All manufacturing and scientific robotic systems work on the same fundamental principles i described here…

    Take a look at these videos:

    http://youtu.be/lIMi47eMjFs

    http://youtu.be/Qe0Z3cebMG8

    http://youtu.be/h7wY8_eqW1s

    http://youtu.be/5WVhdSwAScI

    I will try to make something like that, if and only IF i have the time…

  2. Do you know of any fields I can get into where I can do something like this, but not use much math?

    I’m bad a math, but I’m really good at making models and using Sketchup. Everything keeps saying Engineering, but I’m not sure if I’ll be good at it because it requires math usage………

  3. Well there are many different fields where 3D modeling is used…but all require basic knowledge of math and geometry. You are working with volumetric shapes, geometry is kind of a pre-requisite…
    If math and physics are subjects that are simply too difficult or unpleasant for you, then i would advise against pursuing Engineering and Architecture related fields.
    Maybe something design oriented would fit your skills and interests… Like interior design, landscape design and planning, concept art for games, product packaging design, etc…

  4. Thanks! I really appreciated it, now I’ll go look for some design schools ^^

  5. Definitely believe that which you stated. Your favorite justification appeared to be on the net the simplest thing to be aware of. I say to you, I certainly get annoyed while people think about worries that they plainly don’t know about. You managed to hit the nail upon the top as well as defined out the whole thing without having side-effects , people can take a signal. Will probably be back to get more. Thanks

  6. You are so interesting! I do not suppose I’ve read through something like this before. So nice to discover someone with a few genuine thoughts on this subject. Really.. many thanks for starting this up. This web site is something that’s needed on the internet, someone with a little originality!

  7. I know this if off topic but I’m looking into starting my own blog and was curious what all is needed to get setup? I’m assuming having a blog like yours would cost a pretty penny? I’m not very internet savvy so I’m not 100% sure. Any recommendations or advice would be greatly appreciated. Kudos

  8. I think other site lovers could give some thought to this type of homepage as an example. Fantastically clean and user-friendly style, and moreover awesome written content! You’re a pro within this particular subject matter 🙂

Comments are closed.