Final Project: K9 Rescue

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Summary:

K9 Rescue is a game addressing a modern problem in the style of an old arcade game reminiscent of Super Mario Bros. In the point of view of a dog, you are on a journey to rescue your friends, gather treats, and get back home to your parents.

Inspiration:

My inspiration for this project was the nonprofit organization Korean K9 Rescue. They are based in NYC and focus on banning the dog meat trade in Korea and sending the dogs over to New York for adoption.

Research:

For this project, I primarily used the 2D UFO tutorial from Unity as a guide and reference. I kept the basic idea of a pickup game, but I wanted to expand it by changing the setting to give it more of an adventure feel. 

Process:

I started this project by setting up the environment, props, pickup items, and the player. Then I used the same scripts I made following the UFO tutorial and applied it to the player and pickup items which in this case were the other animals and treats on the map. I did have difficulty and could not get the player to animate the way I wanted it to in terms of gravity.

Visual Documentation: