When I first read this chapter I broke it up into three important parts. The first being principle one and two, the second part being principle three and four, and the last being principle five. The way the author wrote this made it seem as if it went from most basic to most complicated. Starting from part one which are principle one and two. These principles are numerical representation and modularity. Numerical representation just meant that the media could be translated into code and onto a computer. Modularity meant that the piece of media was made up of a lot of individual parts that come together to become the art. An example being pixels in a picture. The second part were principle three and four which are automation and viability. Automation meant that the piece of media didn’t need the input of a human being, either in making or in sharing it the human part of the media is somewhat removed. Variability meant that the media art could be changed over time an endless amount of times. Part two seemed like a deeper version of part one where the author gave us a basic overview of new media art in part one and in part two he goes in depth about what makes media art different. In part three we have probably the most complicated of the principles which is transcoding. After the first read through I didn’t’ quite understand what this principle meant, but after going over it again it seems like the author is trying to say that the fifth principle is all about connecting the human part and the computerized part of the new media. It’s about connecting to people with the art you’ve made electronically.