Frankenstein Analysis

The 1930s film “Frankenstein” by James Whale depicts the plot adaptation of Mary Shelley’s Frankenstein. In the movie, the monster is created from dead remains and an abnormal brain which leads to the creature’s corruption and evil mentality. Throughout the film, it struggles to comprehend between moral and immoral actions. One example, of this is when the monster begins to interact with a young child and is content when throwing flowers into the river. Suddenly, the monster throws the girl into the river but he didn’t mean to and shows signs of remorse and regret. In terms of disability studies, the monster is both intellectually disabled and physically disabled since it can’t logically think and its deformity prevents it from fitting into society’s standards.

The accidental creation of the monster was an experiment gone wrong and the monster had to suffer for its existence. In the climax scene of the laboratory when the monster presents himself everyone is fearful and in disgust of its appearance. They maintain distance from it and even abandon it for their own safety. Looking from the perspective of the monster he was just born and is adjusting to his surroundings and his first interaction with a human is filled with neglect and lack of empathy. Similarly in disability studies, they too face discrimination and even in some cases rejection from society for not “fitting in”. The monster gets pushed around and threatened by fire, and his only way to react is through violence and aggression.

The horror genre has been around for quite a while because of its popularity and notion of fear and getting “spooked” culture. It had endured popularity for over a century due to its recurring theme of Halloween and cultural influences such as Stephen King, R.L Stine, and cinematics. The perception of horror has become normalized/has become a tradition for many people and it has become a global sensation for many who enjoy “scary movie night”. Many things are considered horrifying such as creepy clowns, ghosts, and haunted houses. Many equate fear with entertainment because its part of the dynamic and its goes together: part of the cinematic experience.

2 thoughts on “Frankenstein Analysis

Comments are closed.