I don’t think there is a “best player.”
There are too many variables that can’t be controlled game to game, in the context of the Fortnite game mode Battle Royale.
Over the past few months, more and more people have become interested in playing the game “Fortnite”. This game was originally created as a zombie tower defense game, but then the developers tried something new with “Battle Royale”
100 Players start by jumping off a flying school bus onto an island, then parachuting to anywhere they desire. The bus takes a different straight lined path each game, adding to the variability in the map.
Slowly as time passes, a storm circles in on the island, forcing players to move to the eye of the storm, where the air is breathable. As the storm closes in, it lands in a different area each game, forcing a small percentage of players to have to run for a good chunk of the game.
As the players land and collect guns from completely random Chest’s and random loot throughout the floors of the map. Some player might be stuck with a boring grey pistol, but another player might get a golden rocket launcher right off the bat.
This again attributes to the randomness of the game. There are health items and guns with different rarities, and finding these or not finding these may keep you alive significantly longer.
In Fortnite Battle Royale, you can choose a lot of different ways to get to the same end point.
There are not always approaches that are necessarily better than the other depending on the circumstances that you’re in.
For instance, say someone is hiding in a 1×1 box. Nobody is around you, just you and him.
You could choose to break their wall and shoot them quick enough, or you would get on top of the box, maybe you choose to distance yourself altogether.
Which is the best play?
Neither. Just different approaches to the same problem.
Variables in only that Simple situation would consist of this huge list:
-Your health levels vs. Theirs
-Your weapon of choice(which may be random) and vs. Theirs
-Your reaction time vs. Theirs
-Your aim vs. Theirs
-The way you jump is a huge factor too.
A post on reddit verifies this idea, stating that inert strategy is the key element in determining skill
“Discuss elements of people’s play-style. Adaptability, game-sense, and approach are very intangible but are better metrics in the conversation about high tier players.
This is all just my opinion that I’ve formed from playing.
Qualifications for my opinion: https://fortnitetracker.com/profile/pc/usulmuaddib“
-Reddit user “MjoLniRXx”
OP: https://www.reddit.com/r/FortNiteBR/comments/8634kt/ninja_vs_tsm_myth/
How does this relate to the discussion of Ninja vs Myth?
Well, Ninja and Myth are typically regarded so highly, because they are the ones that trailblaze the strategy for this game. They are not the single best aimers or fastest reactors. These players consistently develop the new strategy, every time there is a new weapon, new map update, new technicality update, they develop the strategy the entire community follows within a few hours of a change in the game.
Both Ninja and Myth have extremely high IQ in Fortnite, being able to build extremely efficiently, being able to shoot across the map with precision, and the instinct to travel along the edge of the map, slowly picking off players.
Fortnite is a shooter, but building is a critical aspect of the game, and it is what separates it from all other video games in existence.
Ninja is known for his incredible aggressive play-style with his guns and using building as an aid, but Myth is highly regarded for being the fastest builder in the game, and he loves to mess around with other players by outbuilding them and embarrassing them. Myth could choose to go for the kill straight away in a hurried mess that Ninja has mastered, but he uses building to shield himself while he uses it to also put him into position to get the absolute clearest shot.
One Reddit user commented this.
Ninja’s “better than you” toxic attitude and gameplay is downright despicable.
How much adderrall do you guys think he consumes on a daily basis?
Reddit user “PlacidPaper0206”
OP: https://www.reddit.com/r/FortNiteBR/comments/87ke9f/ninja_vs_myth/
There could be a lot of hate directed towards Ninja, due to his aggressive personality. Ninja acts like he is the best, well, because he wins the most. It is justified for him to lack a sense of humbleness when he is on his day to day grind, but this is in no way bashing the player.
Ninja recently played at a tournament in Las Vegas, and out of 9 games, he won one. During this whole tournament, he had no sense of ego, yes, he did get heavily immersed into the game, but he remained funny and relate-able, and he did not embarrass himself when he was killed off in a match.
Ninja does have over 200K Subscribers ($600,000/Month alone) on Twitch
He has 4M Subcribers on YouTube
and he sells merchandise of his face to little kids. Yes, he is famous, for fortnite, this is why he could be regarded as the “best”.
In reality, Ninja is just the flagship player. After every game update, he invents the new strategy for that week, and he masters it and makes the most fun out of it. This is what he’s here for. To benchmark the game.
Now lets take a look at TSM Myth.
TSM Myth is 18 years old and has achieved the number 1 rank in the game. Myth hails from North America and boasts 500k followers over on Twitch, with no signs of slowing down anytime soon.
His laid-back attitude and insane in-game ability continue to draw in the viewers and it appears that the team at Fortnite could be a big fan, with a new glider skin featuring what appears to be his logo.
The popular personality Tweeted out the picture with the caption “I think I’m getting my own glider” and based on the evidence, it’s hard to argue.
….I think I'm getting my own glider
Yes, TSM Myth is one of the best. Back to the question, is there a best? No.
Ninja and Myth continually push this game to the limits, along with hundreds to thousands of other players doing the same thing. They are not the best, they just work the hardest, and it is all documented and streamed thru major platforms like Twitch and YouTube.
Look at Myth’s strategy with building. He does not mess around. He is absolutely the most astounding and quick builder out there. But building is only one element of the game, it is the element that separates it from the rest, but it cannot be 100% relied on.
Other notable players would be
The only streamer on this list that doesn’t actually use facecam, Dakotaz built his following through the strength of his playing and his earnest commentary instead. He has over 1500 wins in the game but still remains incredibly humble, respecting other players and blaming himself over raging at those who killed him. He also makes a conscious effort to call out every new subscriber on stream, a monumental task given the size of his audience and the frequency of subs.
SypherPK’s building and crafting skills are some of the best out there. His streams are always worth tuning into see what death traps he creates and for gathering information on how other players can improve at the game. His approach to playing is much more aggressive than other players and his knowledge of the game is pretty much unparalleled.If you prefer your streamers to be more on the chatty side, DrLupo is probably the best pick from this list. He is constantly cracking jokes and responding to chat while playing, making his audience feel like they are part of an ongoing conversation over the course of a stream. His humor tends to be on the goofier side but he is consistently one of the funniest streamers out there.King Richard is another Fortnite streamer who boasts incredible survival skills. On his streams, he provides a running commentary on the game, giving his thoughts on some of the minor aspects and the changes introduced. Of course, if you just want to see someone pull off incredible trick shots, he’s got you covered there too.You will probably recognize Summit1G from his time as a professional CSGO player but he is also one of the biggest Fortnite streamers too. Reasons to watch his streams include his high standard of play, his hyperactive commentary and his hilarious sense of humor. He also collaborates a lot with other top Fortnite streamers as well, which makes a lot of his matches fiercely competitive.Anonymous opinions on players.
The Myth:-Building genius and excellent at shotgun play. Imagine he played seriously.-Myth is a very funny casual nice streamer. Known by most as the fastest builder in the game. He very rarely loses build battles as he can build at the speed of light and as we all know, Fortnite is not a combat focused game, it is a game based on outbuilding the opponent and if you can do that you will probably win the fight.
-All round best player right nowDakotaz:-Dakotaz, In my opinion is the best fortnite player of all time with his fast reflexes and awesome aim/snipes, he could take out anyone who gets in his way… He wont stop until he wins… “THEY TALK ABOUT MY SNIPES”!-Dakotaz is one of the all around best players. He blows heads off with his snipe shots. And to be quite honest, “THEY TALK ABOUT HIS SNIPES”Daequan:-Best videos I have ever seen, he makes them very fun with his great sense of humor, and his aggressive play style.-Obviously the best he got technically 40 kills that is number 1 in my books
How did you earn your first Victory Royale?
Was it heroic? Embarrassing? Accidental? Involuntary?
Do you even play videogames?
Did you hide in a bush for 15 minutes and shotgun some unlucky kid? There are calculated moments in Fortnite. There are people who ride rockets and quick-scope airtight snipes and construct impervious fortresses in the blink of an eye. But even the best sometimes succumb to Fortnite’s unpredictability. This is the nature of Battle Royale. The allure is the unpredictability. To play Fortnite is to understand that sometimes you have no choice but to eat an L.
Sven Edelenbosch, a current Swede originating from the Netherlands who streams as Svennoss on Twitch, is currently first in the world for total solo Victory Royales on PC. His win tally stands at 2,274, over 20 more than fellow streamer Ettnix’s astonishing 2,248, and about 60 ahead of Twitter-famous socialite and Drake pal Ninja. Between the top two contenders, Sven has played around 300 fewer games than Ettnix, giving his current trophy some extra sheen.
https://clips-media-assets.twitch.tv/AT-cm%7C28173570400-offset-1556-480.mp4#t=0
It’s surprising, obviously, that such a dedicated player favors a mode that occasionally hangs you out to dry. Edelenbosch is just like the rest of us; he too occasionally gets a mediocre loot run, or a bad circle. But he also says that that’s part of the fun. Battle Royale forces you to think on your feet, to problem solve with a bad hand.
In a recent interview with PC Gamer, he stated:
“You need to be able to think and know what is best to do in what scenario,” explains Sven. “The thing with Fortnite is, you can always win a fight even though you pull the short end of the straw and get a revolver, versus the guy that has a shotgun.”
Clearly it’s working, because right now he’s chilling with a 63 percent win-rate. That’s more than half of his solo queues. I’m happy if I last more than 5 minutes in a game.
“Building is 90 percent of the game,” he says, repeating a reprise echoed by pretty much every above-average Fortnite player. “If you don’t know how to siege someone’s tower, or retake high-ground in a build fight, you should work on that. And if you do know how to do that, learn how to do it better.”
As for Fortnite’s best weapons, he recommends a pump shotgun, a semi-automatic shotgun, an assault rifle, a flex slot for either a sniper or a grenade launcher, and two medical items, (preferably 10 mini shield potions, and two big shield potions.)
If the battle bus flies over or near Greasy Grove, that will be Sven’s first drop priority. If not, he looks for Salty Springs or Dusty Depot. “You’ll always find a lot of action here because you’ll hear the shots coming from all 3 directions,” he explains.
As for more advanced tips, Sven tells us to work on our feints. For instance, if you’re ambushed, you can either build straight up with two sets of stairs, or you can bluff.
“Double ramp out with like four ramps, move back and double ramp the other way,” he says. “You gotta try and anticipate his movement, and counter that with either floors, or stairs. If this is done correctly you should have all the time in the world to get above him and set up. From here on usually people are going to try and double ramp up, and back to get above you. Whenever they try this, just shoot the two ramps as soon as they do that and it’s a 100 percent kill due to fall damage. People always underestimate the double ramps and think they are safe.”
Many people fear that Fortnite is beginning to cater to noobs, rather than the pros.
This is something I’ve heard about Fortnite lately, that Epic’s recent updates to the game are specifically designed with casuals in mind. This is mostly centered on three recent additions: vending machines, the port-a-fort and guided missiles, all of which are supposed to make things “easier” for lower skill players.
While I do agree that at least a few of these additions are meant for casual players, I’d argue that they still work as additions within Fortnite, and haven’t destabilized the game, or lowered its skill ceiling much, if at all. Why not? Let’s go through them.
Port-a-forts
Not great at building? Well, here’s a grenade that will instantly assemble a tower for you. Again, this is something that on the surface appears to be a huge boost for casual players, but I’m not convinced it’s exactly gamechanging, as fun as it may be.
The fort it creates is sturdy, and allows players to instantly get the higher ground in some fights. However, like all forts, it’s pretty easily countered by rockets and grenades, meaning that you’ll still have to build somewhat if you’re at the top and don’t want to be obliterated once the fort is broken, lest you come crashing down to earth. It’s also a pretty rare grenade, and if you do choose to cart one around, you’ll be trading off a weapon, shields/bandages or boogie/impulse grenades to do so. And really, it’s just no substitute for actual building. It may save you in a pinch if you find yourself caught in the open against a player trying to mow you down, but against someone who actually knows how to build, they’ll make their way to the top of your fort and destroy you all the same, if they don’t know it down first. Again, I think this is a cool addition to the game that does skew casual, but not too much.
Vending Machines
The way vending machines appeal to casual players is that you can find one in the wild, see what it has to offer, and if there’s something you can really want, you can trade materials for it, or go farm materials until you can afford it. This means you don’t have to memorize where chests are on the map, or pull great loot off dead bodies. Just harvest away, and it’s yours. Casual-friendly, right?
Yes and no. While I think it’s a good option for more casual players, it’s also something that can easily be utilized by higher skill players too, as those kinds of players, I’ve found, are more likely to be constantly farming materials naturally throughout the course of game, meaning they’re more likely to run into a vending machine and be able to afford what’s in it on the spot. Similarly, if you have to spend a lot of time simply farming nearby mats for items in vending machines, that’s costing you exploration, where you could be finding other items, or possibly time, if you need to start outrunning the storm. The trade-offs mean it’s not just free stuff for players who aren’t “earning” it, and I think it fits well within the ecosystem of the game.
Guided Missiles
As ever, I remain mixed on guided missiles. Again yes, the ability to simply steer a missile into someone rather than having to aim seems like it could be an equalizer. And yet the kinds of plays you see with guided missiles, rushing with rocket riding, sniping while rocket riding, using guided missiles within towers to kill building enemies, and so on, are pretty high level plays, which is why you will usually see guided missiles start to be used almost allthe time with just a few people left alive. Also, higher skill players who can quickly build up defenses can better protect themselves from incoming missiles, while bad builders will be killed far more often. If it was a weapon designed for casuals, it sure is used by top players pretty often.
While I don’t think guided missiles are overpowered necessarily, I do think they’ve been a bit too prevalent in endgame scenarios in Fortnite since their introduction. Their recent disabling was actually something of a relief, I found, but now they’re back with some nerfs to turn speed and movement speed, so we’ll see how they are now.
All in all, while I understand that casuals can utilize a lot of these new additions to their benefit, I don’t think it’s “Mario Kart syndrome” where they’ve created too much of a catch-up factor for lower skill players. High skill players can use these new items just as well, probably better, than most casual players. And fundamentally, vending machines don’t replace smart looting, port-a-forts don’t replace building skill.
This isn’t to say Epic may not go too far with casual-focused items someday, but I definitely don’t think we’re there yet.
https://fortnitetracker.com/profile/pc/TSM_Myth
https://fortnitetracker.com/profile/pc/Ninja
https://www.thetoptens.com/fortnite-battle-royale-players/