Marc Fornes & THEVERYMANY: The “Samurai” skin…
While a prominent figure in the architecture educational realm, Marc Fornes, has created many installations using computational design to create what are known as digital fabrications, an art piece to most. However, these constructs are more than a mere art piece. They are actually conceptualized in digital form and brought to life using advanced, and pioneering, methods of construction.
This project intrigued me because of the way it blends several ideas into two objects that appear to be frozen in motion while at play, or maybe while performing a kind of dance. It finds a way to interact with the human body by providing it with a kind of flexible armature that is almost a catalyst for its own movements. Upon further research, I became even more interested in the piece as it was not a randomly generated object, but instead derived from actual human forms that were rigorously selected. It is this process of design that most fascinated me. How a solid mass can be deconstructed into several small prototypical pieces that merge two colors that compliment each other to create two forms in motion is simply astonishing. It is also this theme of duality that adds real value to the design.
Simply by looking at the two figures, one can gather that there is a strong feeling of tension that seems to both cause conflict and simultaneously resolve. The way in which these entities are assembled, by means of stitching, allows for the flexibility that they inherit. Without the meticulously located apertures throughout the pieces, it might have also conveyed a separate idea. It is not hard to see why Marc Fornes has come as far as. I look forward to seeing how his innovative work will progress and continue to influence the up and coming generation of young architects and artists.