https://platform.openai.com/playground/p/mxpE7xH4LtIsVxddUQP5a5ib?model=gpt-3.5-turbo&mode=chat
Here is my Chatbot. While originally I decided to create a “Travel Agent Assisant”, after discussing options with the professor, I have decided to actually create a ChatBot for the Soccer Club where I Coach Soccer.
The idea is to enhance Customer Service, Client Acquisition and relieve the office workers from daily informational calls that can be simply answered by the ChatBot.
At the beginning, my prompt was very long and complex, which resulted me in not being able to run the whole CodeLab to 50 examples. So I reduced the complexity of the Prompt by making it more schematic.
Finally, I added some of the most asked questions that in the past months I have heard from the parents or new clients, to make it more accurate and specific.
Author: CESARE MARCONI
Make Your Own Chatbot
Playground – OpenAI “A travel agent assistant”:
https://platform.openai.com/playground/p/6ajVo1EOaoviSLAO1kNOzDc5?model=gpt-3.5-turbo
I have decided to prompt the bot as a Travel Agent, for somebody asking travel recommendations. I have selected:
Temperature : 1
Max Lenght : 100
Top P: 0.7
Choosing a temperature of 1, a maximum length of 100, and a top p of 0.7 helped creating a balance of creativity, coherence, and conciseness in the chatbot’s responses.
– Firstly, a temperature of 1 introduces an element of randomness into the responses. This can be beneficial when you want to encourage creative and diverse outputs.
– Setting a maximum length of 100 helps maintain concise and focused answers. It prevents the chatbot from producing excessively long and detailed responses that may overwhelm the user or drift off-topic.
– A top p of 0.7 balances between diversity and relevance. It allows the chatbot to consider a broader range of possible next words while still favoring more probable and coherent options.
In the process of working with the playground I have tried to see what possible differences might come up when asking for recommendations based on genders (“Going to a trip with my gf or bf”) to see how the options would differ one another.
Also, in a second moment I tried to prompt in the playground to answer the user in a structured way. However in the main prompt I said ” as a couple ” and even though the user’s question didn’t specify that they would travel alone, in a couple or with friends, it assumed that the user was travelling as a couple.


Assignment #1
1)
a. From the outside it might seem that the person I observed, who is my roommate, is simply missing a lot of deadlines and that it is not such a big deal. However, upon further observation, I noticed that it’s way more than simple forgetfulness.
My roommate has a big problem with remembering deadlines. This can be considered a problem as it has been causing them both academic and professional repercussions.
When it comes to the academic side, they forgot to turn in assignments, on multiple occasions, which caused stress in the following days. This resulted in a drop in their grades, professors’ losing trust in them, and their commitment to their academic careers.
Very similarly, in their professional environment, they forgot to communicate, with the players that they had been coaching, the weekly schedule of the training and failed to remind them that one day of practice was canceled due to the rain. This caused a lot of frustration within the teams and among the parents of the team they were coaching.
The repercussions have brought persistent stress and affected their relationships, causing a loss of trust with colleagues.
b. Moving into the whys and the design thinking approach to further understand this problem here are some considerations I have drawn:
I think that this is a real problem, due to the continuous recurrence. The continuous pattern indicates a more serious issue than a simple episode of forgetfulness. Also, another reason why I strongly believe that this is a problem is because it is heavily affecting their well-being during the day with symptoms such as anxiety and stress. At times, lately, even when they have days off, they are always worried to have forgotten something.
To add to what I just explained above, another reason why this is a real problem is because the parents in the team they are coaching are very unhappy and complain to the management.
To conclude then, the consistently missing deadlines, more than just forgetfulness, reveal actual organizational issues affecting my roommate’s academic and professional performances. This affects trust, induces stress, and disrupts group dynamics, highlighting not just an inconvenience but a continuous challenge that impacts his well-being and interpersonal relationships.
c. some secondary research elements certainly helped me validate my roommates’ forgetfulness as an actual problem:
When it came to observing them, I could see how my roommate’s behaviors would give me a lot of insights. Last-minute scrambles, visible stress, or the aftermath of missed communications, such as players showing up unexpectedly to the field, because they were not notified of changes, are tangible signs of the issue.
However, I also experienced feedback from colleagues, and I could see hints of frustrations related to missed communications or unreliability. When it comes to Academics, I could hear my roommates mentioning how their grades were lowering and they were losing lots of points.
2) a.
I have designed a watch that my roommate should be wearing every day. Ideally, the final goal of the watch would be to help him with his deadlines and forgetfulness and improve his productivity. Below I have explained all the features and functions of the watch:
Red Button – Focus Mode: Whenever the button is pressed, a ‘Focus Mode’ is activated. This will silence all notifications and reminders, except for very important ones. Could be used for This is useful when he needs to concentrate.
Blue Button – Quick Voice Command: If this button is pressed it activates the voice recording feature. With this, he can quickly set reminders, tasks, or any other command without navigating through the menus. This allows for rapid scheduling.
Green Button – Instant Sync and Backup: Lastly, the green button will immediately synchronize all the information to the cloud, allowing all the devices owned by my roommates to reflect the changes done through the watch.
Icons on the Watch Screen:
Robot (AI Pattern Recognition): This app will show his daily, weekly, or monthly patterns. The AI then will analyze how time is spent and all related details. Doing this will help the AI to make future suggestions to make his schedule and day more productive and efficient.
Post-it Pad (Reminders and Tasks): This app will allow you to access tasks, reminders, and to-do’s. Tapping it shows a list, and he can easily add, delete, or modify items. Also, label tasks with their urgency.
Soccer Ball (Soccer Communication): Here he can communicate directly with his team and parents. Schedule updates, messages, and live communication.
Book (Academic Communication): Dedicated to his academics. Will access upcoming assignments, exams, and other educational commitments.


GAME BOY COLOR x TINKERCAD



My Favourite Childhood Toy
The GameBoy Color. It was the toy I would always have with me, whether I was home or not, I would always have it with me and play Pokèmon all day long!


TINKERCAD

Blender, that as a bottom has a sieve….
The ‘Useless’ Project
A blender, that as a bottom has a sieve….

It was a fun experience to try to come up with an object that would be completely useless, by using useful items. I thought that coming up with something completely useless was a real challenge, because at the end of the day to make the object useless, you would need to make sure that the combination of the two items together would result in a useless object, that can’t actually be used at all.
While listening to the other classmates, I could see how lots of us struggled on making the object actually useless. This because overall, the majority of the creation, could still be used for something.
The ‘Useless’ Project
A blender, that as a bottom has a sieve….

It was a fun experience to try to come up with an object that would be completely useless, by using useful items. I thought that coming up with something completely useless was a real challenge, because at the end of the day to make the object useless, you would need to make sure that the combination of the two items together would result in a useless object, that can’t actually be used at all.
While listening to the other classmates, I could see how lots of us struggled on making the object actually useless. This because overall, the majority of the creation, could still be used for something.