SpeedPop
https://scratch.mit.edu/projects/840528268
Game Instructions:
Welcome to SpeedPop! Here you can play a simple but fun balloon pop game.
-Pop as many balloons as you can using the clicker
-Speed will increase every 10 seconds
-If the balloon reaches the gray spikes, it’s GAME OVER
When creating this game my overall vision was to code a balloon pop game that would increase its falling speed as time increases. At first, I was inspired by the famous game Fruit Ninja in which fruit pieces fall from the top screen and you have to slash them. But the complexity of the code required for a similar game with similar functionality became quite difficult within Scratch so instead I reduced the concept to a simple drop-and-pop game.
As it turns out creating the simple game with a basic Fruit Ninja concept was also a challenge. Many times I would be running multiple codes but some tended to clash and cancel each other out. I spent many hours watching youtube videos to find solutions for the many issues I encountered. I did find some very useful codes which a replicated into my game and made adjustments to fit the style and concept of my game. Since I took some direct codes from other creators and customized them as well as created my own original code I’ll say that the ratio from copied to original would be 60/40. The background design was designed by me as well as the popping sound from the ballon which I altered another Scratch sound to make it sound more like a balloon pop.
Notice
At the time of submitting this post, there were issues with the game freezing when the balloon touched the spike. My goal is for the game to end and the player can restart by clicking the green flag, but the game would simply freeze. This issue may be fixed prior presentation of peer review gameplay.