This article talks about the Japanese telecommunications provider, Softbank buying a little more than half of the Swedish mobile video game developing company Supercell. Supercell is responsible for the successful titles Clash of Clans and Hay Day. Softbank most likely engaged in this risky transaction due to the growing popularity of mobile games, especially in Asia where they are an alternative to traditional console gaming, where the governments have embarked on heavy censorships of games they deem unsuitable for children. Another reason is that mobile games are more accessible and relatively cost less than that of console video game that allows the player to play while on the go wherever they may be.