As we discussed in class many video games reflect the zombie movies of our time. But a videogame which has done the opposite is the Resident Evil franchise. This videogame has inspired movies to be produced reflecting the gameplay. Resident Evil started off in 1996 on the sony playstation, and was noted as being one of the most terrifying games of its time. the plot consisted of a t-virus spreading around Racoon City, turning the living into walking zombies that devoured living humans around them. This game has evolved throughout time, and currently there are 5 parts to the game.The last installment takes place in Kijuju,Africa and deals with the same virus but it has been changed and the zombies are now manjini whose fury and craze causes them to savagely kill uninfected humans. The games have not only changed in their location but also in the way fear is invoked in those who play the game. Even just by the trailers we are able to see how far the game installments have come. The first resident evil game i played was resident evil 2 on the n64 and from then i have been hooked on the games. Here i have two trailers, one for resident evil 2 and the other for resident evil 5.[kml_flashembed movie="http://www.youtube.com/v/ey6eCImoHJk" width="425" height="350" wmode="transparent" /]
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As we see in these trailers although both videogames deal with lots of blood and the idea of zombies taking over cities, the trailer for resident evil 5 is much more advanced then the one for resident evil 2. aside from technological advances i think the underlying factor as to why the resident evil crew hasnt kept the same type of zombies and the same simple storyline is because of the fact that as the years pass the game must age along with those playing the games. i know that as a 8 yr old kid resident evil 2 terrified me and i could not play it alone in the dark as the trailer suggests, but now when i play it i get annoyed as to how slow the zombies are in resident evil 2 and how my weapons are so limited. but as we see in resident evil 5 the game is no longer a game in the same sense it almost become a movie in which you feel you control the characters fate. the characters no longer hold static personalitites, instead they hold dynamic ones which reflect the people we meet in our everyday lives. also we see how the speed and intelligence of the enemies has changed drastically. in resident evil 5 the manjini run at about the same speed as a healthy uninfected human and hold weapons which they can aim and use very effectively, making them that much more menicing. but also in comparison the weapons the good guys can use in resident evil 5 are much more advanced and varied .the first resident evil installments i feel used our childlike imagination to play on our fears, alot of the scenes of death although they contain much blood do not show actually stabbing or impalement of the good guys, but in resident evil 5 we see how this has changed drastically leaving us with little to imagine, and although i feel imagination is a great thing i really do enjoy actually seeing how the deaths take place because it gives me this front seat view to something i will hopefully never see in real life, yet i still feel it being real because of how advanced the cinematographic scenery is and how lifelike the characters look and act. In these two videos we see the difference in death scenes of resident evil 2 and resident evil 5.
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As you can see for yourselves the deaths in resident evil 2 are almost comical compared to the gruesome ones we can see in resident evil 5. although both use blood as a fear inducer, the deaths in resident evil 5 are far more advanced. i think this can clearly be seen in movies we look at today compared to those shown 10 or even 5 years back. in class we discussed night of the living dead, and although the lighting of the movie does tend to scare many people, to me, it can not compare to zombie movies of our time such as dawn of the dead(2004), a scene which is very similar to that of night of the living dead which is present in dawn of the dead is that of a small girl killing a grown man. this can be seen in both movies but to me the second movie does it so much better and actually provokes fear in me.i think the idea of movies changing along with their viewers is also prevalent in this case. not only do technological advances help to achieve this but the more relevant issue of viruses causing the spread of this transforming infection hits closer to home for us then would the idea of a nuclear leak causing zombie mayhem.the ideas in movies are much like those in video games especially when it comes to zombies, the more blood and the more the director can show without going over the top the better. and as time has passed its easier to make a zombie death look more realistic and that much more pleasurable (weird i know) for those of us who love zombie movies/videogames.it is safe to say that zombie videogames have changed from having slow moving, polygonal characters, into being almost life like actors and the games are becoming more movie like (hence the extremely long trailer for resident evil 5 and the really short one for resident evil 2). and as for movies we see how the zombies themselves can now run at the same(if not faster)pace as that of a normal human, and they are not as easily pushed away as in earlier movies. for many people these movie ad video-games can be too much because of how realistic they are, as for me i cant wait to play resident evil 6 which is in talks to be release in 2017,,,lets cross our fingers that it is released much sooner then that.