The MediaLab of the Metropolitan Museum of Art is bringing Art Online by Creating Digital Initiatives

Paint Walker offers the virtual experience of walking across a painting. Picture by Daniel Figueroa

Paint Walker offers the virtual experience of walking across a painting. Picture by Daniel Figueroa

Traveling across a virtual Van Gogh painting of sunflowers and exploring a exhibit in the  world of Minecraft were some of the digital experiences provided by the Met Digital Open House on May 13.

The Metropolitan Museum of Art( the Met) presents the Met Digital Open House. The Met Digital is a show case of initiatives, projects and experiments from The MediaLab creative development group in the Digital Media Department. Continue reading

News from the Virtual Minds

This weekly news begins with the gaming industry revenue booming, gaming programs and schools has been feature for inspiring game developers, and a look on  historical gameplay perspective and  modern  game design in ancient India.

Arts and engineering students work together as Utah’s Entertainment Arts & Engineering is on top.  [The Daily Utah Chronicle]

China leads the gaming industry revenue while The University of Utah graduates increases employment. [Forbes]

Western University’s game design program gain recognition due to their unique understanding of technology and design. [The Gazette]

Bethesda’s “Game jam day” creates interest and observation in their open world design. [Gamasutra]

Prehistoric India receives more recognition than modern India game development. [Kill Screen]

 

 

Tips for Designing a Controller

Adina Shanholtz, is a Technical Evangelist for Microsoft, holding a custom controller, a light switching game called, "Afraid of the Dark."

Adina Shanholtz is a Technical Evangelist for Microsoft, holding a custom controller, a light switching game called, “Afraid of the Dark.”

It is Wednesday evening and Adina Shanholtz, who graduated from Oberlin College in 2015 with a double major in Computer Science and East Asian Studies, is in New York City is a sponsor at Microsoft Technology Center in Times Square. As she is presenting, Shanholtz shows me the blue and red simple-looking controller at the core of her game: a light switch panel. The inspiration for this unusual controller is children. Shanholtz’s game, “Afraid of the Dark” takes place in a child’s bedroom where the gamer can control a custom light switch controller and make monsters disappear by turning on the light for points. Continue reading