It was a really enjoyable experience when visiting the MAD museum! At the time when I entered the museum, those dedicated colorful 3D flowers (Catalogue 01 — confettisystem) immediately captured my eyes, and the moonlight system in the elevator gave me a strong impression.
As I got on the fourth and fifth floor, more and more innovative design pieces for the NYC markers kept blowing my mind. My favorite exhibition was the 114 – DepthKit (by Specular), which was “an open-source software and hardware that allows filmmakers to augment video with data 3D scanned from a depth-sensing camera”. That means this machine can transfer what the camera captured into 3D data on screen in real-time. Thus, when I stood in front of the camera, it immediately transformed me into a 3D object on the screen with the three dimensional axes. (See the photo attached below) I felt it was so intriguing! As I moved, the 3D me on screen moved automatically, and I can even use the 3D axis on the screen to measure my position. I thought this machine could make big differences to the 3D film making world in future, when it could be widely used and greatly improved the image quality. This is because this system allows the directors to quickly see how the live action being captured in the computer-generated imagery.
From visiting this exhibition (My three observations, and related them to what I’ve learned in the course): 1. I’ve learned that a 3D product usually generated from people’s need, no matter implicit or explicit. For example, the machine that I listed before, must be generated by the need of the 3D film producer. The designer of this machine had the empathy for the 3D film producer, so he/she started having the idea of making this product. 2. I’ve learned that the design ideas of one product could be generate from two totally different areas. For instant, the product 111— Meeting Table (by Or Zubalsky) combined two different objects, the drum and five stethoscopes, to one instrument. This creative idea was generated from two different areas, the medical science and music areas. 3. I’ve learned that not to put limits on the material you choose based on tradition. For example, the object 34— Moonmilk (by chen chen & Kai Williams) was made by cement, which is a material traditionally only used to create a mold rather than a final product. However, the designers successfully broke the rules, and used the material to generate complex and beautiful forms.