- “This is all about a convenient suspension of disbelief,” (Coates, 127) Coates talks about certain historical connections between “First Class,” which takes place in 1962, what the reality was like in 1962, and how the movie portrays otherwise. Details about historical context were rendered, which Coates sees happen frequently. I think he focuses on this because it persuades his audience to see past the plotline and hopefully utilize his ideas to be able to notice something like this in the future. Once something is portrayed one way, people can convince themselves it is portrayed another, which causes different views of what that something actually is.
2. In Parkin’s analysis, he constantly repeats the fact that “No Man’s Sky” has infinite content. He talks a lot about how this game can go on for ever and ever and that players couldn’t stumble upon each other in the game because of how vast the space is. He contrasts the fact that there’s endless content with a strand, “its most memorable trick is to make the player feel impossibly small, lonely, and lost.” (Parkin, 130) This contrast matters because as many times as he repeats the fact that the game is exciting and endless, this isn’t completely beneficial for the player. The vastness and lack of social aspect in the game will make the player feel so small in this huge universe that can now be explored. It is important that the three words, small, lonely, and lost, were grouped together since that is how one would feel if they were truly exploring space by themselves. This can also act as an anomaly as people can now be alone in their own universes and make discoveries which only they can see.